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  • Creating Value Through Systematic Burning
  • Transparent Control of NFT Supply
  • Success Rate Calculation
  • Variables
  1. Ragmon NFT

Ragmon Merge

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Last updated 21 days ago

The Ragmon Merge feature in Ragnarok: Monster World provides a strategic method to enhance Ragmon NFTs. By merging multiple Ragmons of the same rarity, players invest $ZENY—with costs varying by rarity—to potentially increase a Ragmon’s level. This mechanic adds depth to gameplay and resource management, making Merge a key component of progression within the Ronin ecosystem.

Creating Value Through Systematic Burning

The Ragmon Merge process systematically reduces the supply of lower-level Ragmons, thereby increasing the inherent value of higher-level NFTs. For example, with a 50% success rate and a Merge cost of 10 ZENY, and assuming the average price of a Level 1 Common Ragmon is 100 ZENY, the expected price for a Level 2 Common Ragmon can be calculated as follows:

This cost structure and success probability help establish an intrinsic value for upgraded NFTs, as fewer lower-level Ragmons remain in circulation while higher-level ones become more desirable.

Transparent Control of NFT Supply

The Merge system offers a transparent way to regulate the total supply of Ragmon NFTs. By adjusting Merge costs and upgrade probabilities, DAO governance can incrementally modulate the number of NFTs in circulation, helping maintain a balanced and sustainable in-game economy.

Success Rate Calculation

  • Level 1 → Level 2

    • Each Level 1 Ragmon used as material contributes 10% to the success rate. Therefore, merging two Level 1 Ragmons results in a 20% overall rate.

  • Higher-Level Merges (e.g., Level 3 → Level 4)

    • A Level 1 Ragmon provides 2.5%.

    • A Level 2 Ragmon is assumed to have consumed 10 Level 1 Ragmons (since it had a 10% chance to upgrade), resulting in an accumulated value of 11. Multiplying 11 by 2.5% gives 27.5%.

    • Combining one Level 1 (2.5%) and one Level 2 (27.5%) Ragmon yields a total success rate of 30%.

  • Failure Outcome - Yggdrasil Berries: If the attempt fails, there is a chance to receive Yggdrasil Berries based on the Ragmon’s rarity and accumulated value. These can be used to increase the success rate of future Merge or Upgrade attempts, functioning as supplemental materials within the enhancement system.


Variables

Accumulated Value Calculation

Success Rate Calculation

Example Calculation

Let's go through an example:

  • Target level: 4

  • Base probabilities:

  • Material Ragmons:

Step-by-Step Calculation

  1. Calculate accumulated values:

  2. Calculate success rate:

  3. As a result, merging from Level 3 to Level 4 with one Level 1 Ragmon and one Level 2 Ragmon yields a 30% success rate.

Merge costs are periodically adjusted based on market conditions, and any changes will be announced through the social channels.

(2∗10ZENY)+(base100ZENY+(material100ZENY∗2))=320ZENY(2∗10 ZENY)+(base 100 ZENY+(material 100 ZENY∗2))=320 ZENY(2∗10ZENY)+(base100ZENY+(material100ZENY∗2))=320ZENY

The Merge success rate depends on three key factors: base probability, , and the level of the material Ragmons involved. Each level carries a specific base probability—for instance, 10% for Level 2, 5% for Level 3, and 2.5% for Level 4. The following section explains how these probabilities are applied.

PbP_bPb​: Base probability of success for the target level (e.g., 10% for level 2, 5% for level 3, 2.5% for level 4, etc.)

n1n_1n1​: Number of level 1 material Ragmons used in the merge

nin_ini​: Number of material Ragmons of level ( i ) used in the merge

AiA_iAi​: Accumulated value of a level ( i ) Ragmon (statistical value based on merging probabilities)

The accumulated value AiA_iAi​ for a level iii monster can be expressed as:

Ai=1+∑j=1i(1Pbj)A_i = 1 + \sum_{j=1}^{i} \left( \frac{1}{P_b^j} \right) Ai​=1+j=1∑i​(Pbj​1​)

Where PbjP_b^jPbj​ is the base probability for level jjj.

The success rate PsP_sPs​ for the level merge can be expressed as:

Ps=Pb(n1+∑i=2Nni⋅Ai)P_s = P_b \left( n_1 + \sum_{i=2}^{N} n_i \cdot A_i \right)Ps​=Pb​(n1​+i=2∑N​ni​⋅Ai​)

Where NNN is the highest level of material monster used in the merge.

Pb2=10%P_b^2 = 10\%Pb2​=10%

Pb3=5%P_b^3 = 5\%Pb3​=5%

Pb4=2.5%P_b^4 = 2.5\%Pb4​=2.5%

n1=1n_1 = 1n1​=1 (level 1)

n2=1n_2 = 1n2​=1 (level 2)

A2=1+1Pb2=1+10=11%A_2 = 1 + \frac{1}{P_b^2} = 1 + 10 = 11\%A2​=1+Pb2​1​=1+10=11%

Ps=2.5%(1+1⋅11)=2.5%×12=30%P_s = 2.5\% \left( 1 + 1 \cdot 11 \right) = 2.5\% \times 12 = 30\%Ps​=2.5%(1+1⋅11)=2.5%×12=30%

accumulated value